The Design Preview
On this page, you will explore the attributes of the window; and then use some of them to adjust the size of the window when it is shown in the preview pane.
Examine the XAML for the <Window>
tag. It will look like this:
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="400" d:DesignHeight="550"
x:Class="GetStartedApp.MainWindow"
Title="GetStartedApp">
The window tag starts by defining some of the XML namespaces that Avalonia uses. The aliases 'x', 'd' and 'mc' are used.
The design namespace 'd' allows the design-time attributes d:DesignWidth
and d:DesignHeight
to be set. In the above code sample, these have been set to make the preview look more like a mobile (portrait orientation) display.
With these attributes set, the preview of the window now looks like this:
On the next page, you will see how to add some action to the app by responding to the button click event.